#ifndef ToolManager_H
#define ToolManager_H

#include "Singleton.h"
#include "cocos2d.h"

using namespace cocos2d;

class ToolManager : public Singleton<ToolManager>
{
public:
	CCSprite *  createMaskedSprite(cocos2d::CCSprite* textureSprite, cocos2d::CCSprite* maskSprite);
};






#endif